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Anne-Marie Fiore Higher Education Instructional Design Student Engagement

How Much Do You Know about Colors In E-Learning?

Recently, I was reading an article on e-learning industry.com on the use of color. The author gave many good suggestions of how to use color, when to use it, and the meanings of an assortment of colors. It was an informative article. It made me think about how little choice instructional designers have when creating e-learning for […]

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Anne-Marie Fiore Instructional Design

5 Little Tricks To Achieve The Best Results In Student-Centered Design

Today’s digital students are demanding a higher quality of education and customized learning experiences. Accessibility and success depends on personal factors that extend beyond the campus. Students are looking for learning that relates directly to them. Online learning has allowed students with busy work schedules, hectic personal lives, and a lengthy list of responsibilities to […]

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Adaptive Technology Anne-Marie Fiore Curriculum Curriculum Development Digital Learning Higher Education Instructional Design Personalized Learning

Personalized Learning through Adaptive Technology

Over the past few months, you may have heard some chatter about personalized learning through adaptive technology. Not surprising. The Brookings Institution referred to personalized learning as a major movement in education. Murray (2017) stated that colleges and universities are increasingly seeking ways to customize curriculum and learner outcomes via adaptive technology to match student-needs based on […]

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Anne-Marie Fiore Augmented Reality Curriculum Curriculum Development Digital Learning Instructional Design Technology Virtual Reality

Exploring Virtual and Augmented Technologies

In this blog post, we will explore how virtual and augmented technologies have found their way into classroom enhancing traditional learning by blurring the physical and digital world. Reducing the gap between the real and digital world makes the learning environment more flexible and adaptive. Virtual reality (VR) and augmented reality (AR) have the potential […]