The essential role of technology in Universal Design for Learning (UDL) is that it enables a teacher to easily offer multiple means of learning. Students can read, watch, interact, and simulate with technology to learn content using their strengths in their preferred learning styles. Digital materials make it possible for the same material to be flexibly presented and accessed—even adapted on a student-to-student basis (Strangman & Meyer 2003).
The National Center of Universal Design for Learning (2016) defines UDL as a set of principles for curriculum development that give all individuals equal opportunities to learn. UDL provides a blueprint for creating instructional goals, methods, materials, and assessments that work for everyone – not a single, one-size-fits-all solution, but rather flexible approaches that can be customized and adjusted for individual needs.
The three principles of UDL are:
1. Multiple means of REPRESENTATION (the what)
2. Multiple means of EXPRESSION (the how)
3. Multiple means of ENGAGEMENT (the why)
The following are example of how technology can be used in the three principles of UDL: